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Made for Bigmode Game Jam 2025, based on the theme "Power"

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Controls

WASD or Arrows Keys to move

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Ascend the tower's 6 floors with only your trusty wand and the power of knowledge! Solve math problems to increase your mana. Spend it to defend or attack enemies. Be careful! Spending too much mana will drain your health instead!

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Important: The answer to the math problems can be lower than the actual answer and still be correct. If 113x47 seems daunting, just multiply 100 by 50!

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Disclaimer: This is the first time I'm making a full game. It's just me on this, & the project was definitely a bit too much too do for the time I had, so it will be scuffed. If you encounter any bugs or issues, report them & I'll fix them at some point in the future.

Unfortunately, it's 12:06 as I type this & I still haven't properly play tested the game. Since I'm out of time, there will be no sound effects in the game (for now), & there are some cards I was unable to implement. At least background music was easy to add.

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Bug Workarounds: I'll put bugs and ways around them in here

No enemy for card to target - If you use an attack card w/ no enemies left, it'll just sit there. Just click next turn to end the battle.

Clicking next turn while using an attack card will not show your refreshed cards - Yeah just don't do that

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Credits: 

Lucky Loops - Player: https://lucky-loops.itch.io/character-satyr

Luizmelo - Fire Worm: https://luizmelo.itch.io/fire-worm

Elthen - Various Enemies: https://elthen.itch.io/

Ansimuz - Various Enemies: https://ansimuz.itch.io/sunny-land-pixel-game-art

Abstraction - Background Music: https://tallbeard.itch.io/music-loop-bundle

All other assets made by me :)

Published 4 hours ago
StatusIn development
PlatformsHTML5
AuthorWingedLizard38
GenreCard Game, Adventure
Made withGodot
Tags2D, Godot, Magic, Math, Pixel Art, Roguelike

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